NUMA

Inner cave

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Author Adam_Dobay
Tags author:adam_dobay dda rated
Created 2005-10-22
Last Modified 2005-10-22
Rating
4
by 11 people.
Map Data

Description This is the very first DDA I have made. My main concept was to be minimalist in terms of every tile and every object having a vital function. Originally there was no decoration whatsoever but it looked too dull that way so I added the cave-ish look in the end, though the emphasis is still on the working of the level.

As for the DDA itself, I've avoided the use of gold delay, multiple launchpads and so on, I did not want to take the easy route. Also, there is only one locked door and two trap doors (and they're not used for propulsion) and I've tried to implement as many close calls as was possible with the two rockets and the many thwumps.
The map runs for 57 seconds, and runs both in userlevels and in Ned. I've tried to maintain the flow all the way through (with a speeding up at the end), although I do know it does slow down a bit in the middle.

I really hope you like it, please rate & comment, and also please don't be hard on me, it's my first DDA :)

Other maps by this author

Thumbnail of the map 'Thwumporama' Thumbnail of the map 'Maneuver' Thumbnail of the map 'Traffic jam' Thumbnail of the map 'Break the cycle' Thumbnail of the map 'Equalizer' Thumbnail of the map 'Cultic'
Thwumporama Maneuver Traffic jam Break the cycle Equalizer Cultic

Comments

Pages: (0)

i loved it

it looked clean although the bouncy blocks bug me for some reason, 4.5...the only thing would be to make it longer....

5

Luv it! DDA is my favorite tipe of levels :)))

4

To be the first DDA, not bad. I liked the close calls, but it seem a little to empty.

4

I like it for a first, but it seemed a little empty. I gave it a 4, however, because, like you said, every object has a function, and it flows well.

...

4

4.5

This is, in my opinion, and awesome DDA for a first time. The thwump timing was really cool. Next time, try to make it go a little faster. Like at the end, it's just from one thwump to the next really fast.

3

It wasn't a bad DDA.

1. I know we always scream, "NO TO TEH GOLD DELAYZ!!!!111", but to see a DDA entirely void of gold is slightly irksome.

2. The minimalistic effect works pretty well, but it did seem a little empty. I'm just not too much of a fan of thwump DDAs so that might be why.
Please tell me why you give a certain rating (regardless of high or low), it's the only way I can improve! It's really bad to receive a very low rating and not know why. Thanks.