Terror of the High Hills
Author | woojelly |
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Tags | author:woojelly banana easy krashio medium tileset unrated |
Created | 2009-01-26 |
Last Modified | 2009-01-28 |
Rating | 2 more votes required for a rating. |
Map Data | |
Description | The title is totally irrelevent.
Thanks to Krashio for the tileset. I hope you like it. I took out some gold coz ppl thought it was 'horrendos' or however u spell it lol |
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2009-01-27
Hello again I feel and epic speech coming on
just saw some of your nice comments on my maps and I was trying to remember who you were and now I do you made this map with the tower I saw seems like a while ago here http://nmaps.net/152743. Well good news is you've come a long way aesthetically from there this tile-set is very nice looks almost professional and this map has good symmetry without becoming a slave to symmetry and making you do everything twice like some maps do. However on the flip-side the gold is not great not quite sure why maxson disliked it sooo much but I would hazard at its clustered (rarely good), adds little to the gameplay (excluding races and dda's every piece of gold should add something) and at the bottom (where it also ruins symmetry) you have placed multiple gold on top of itself (cardinal sin except when used in tight spaces or for timing and even then people hate it). Over all use less gold less is more also the rockets round the circle were superfluous as the couldn't really fire and you can get stuck on those one-ways which is annoying you should be able to see that when play-testing take them out and add something which does something or nothing. I think the enemy placement at the top and bottom was more like it although we've already talked about that gold. over all your definitely showing improvement but some things to work on. 3.5/5 =)
2009-01-26
Quite frankly, the gold was horrendous
and the rockets did little. However, the laser and gausses worked well, so 2.5
woojelly
it doesnt seem to have