One way to die...
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2009-01-10
It was okay
very laggy and spazzed slightly on gold, mines and one-ways, could've been about half or a third less. but good concept, just simplify it. I didn't like the gauss-rocket-gauss thing, at it's distance it wasn't ver much a threat, the rocket was kra'ing so it was way farther back, making it easy to agd this. but that jump was tricky I didn't get all of it, but I think it's possible, has to be done right. 3/5, tileset was bad though:/ (actual rate 2.7/5)
grucha
Thanks