fractures
Author | astheoceansblue |
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Tags | author:astheoceansblue unrated |
Created | 2009-01-05 |
Last Modified | 2009-01-05 |
Map Data | |
Description | REVISED: Removed -rockets- added -gauss- |
Other maps by this author
Comments
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Why not make all the gold right below the thwumps possible to get in one triggering of the thwump? The one on the left was possible, but not the other two. It killed me a little on the inside.
2009-01-09
If Only i could do that jump again =(
faved
Demo Data |
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2009-01-06
um, atob
i want to apologize for accidentally clicking wildly and reporting this map for abuse. sorry, haha
2009-01-05
Awkward in a very good way.
I also like how the style of the map is different from what you have been doing, but it's still recognizable as an astheoceansblue map.
2009-01-05
Neat Tiles
.
2009-01-05
Oh
And I agree that the right side worked fairly well, it was just the left that seemed to be tedious, just with the rocket position more than naything else.
2009-01-05
Perfect
That's a lot better imo. The gauss just seems a lot more suited to this gameplay.
2009-01-05
I love those tiles
The only part I didn't like was the right-hand rocket section for the same reason as GTM. The left-hand side didn't give me much trouble though. I would give this a 4 if I could rate.
2009-01-05
Pretty nice
Liked the thwump sections, those were fun to move across, and the one one the left hand side was really interesting to scale. Disliked the rocket sections tho, combined with the mine-stairs and the cramped it seemed a little finicky. Other than that it was great imo.
anco
AGD