NUMA

02~0: Battlestar Battlefront

Thumbnail of the map '02~0: Battlestar Battlefront'

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Author Guitar_Hero_Matt
Tags action agd author:guitar_hero_matt gtmap-pack nemesis rated seeker-drone
Created 2008-12-22
Last Modified 2009-01-03
Rating
4
by 8 people.
Map Data

Description Revisiting an old style of mine, going down the other fork of the road. Also, I just wanted to say I'm going to be changing the order of these maps once the map-pack is complete, to make it more cohesive, kinda. RCE

Other maps by this author

Thumbnail of the map 'Sapling Genus' Thumbnail of the map '03~0: A Bolder Alligator' Thumbnail of the map '02~3: Northern Lights?' Thumbnail of the map '02~2: Static Slipstream' Thumbnail of the map '03~2: Manichaeism' Thumbnail of the map '02~4: In The Pipeline'
Sapling Genus 03~0: A Bolder Alligator 02~3: Northern Lights? 02~2: Static Slipstream 03~2: Manichaeism 02~4: In The Pipeline

Comments

Pages: (0)

AGD

Wahey! Quite fun, 4aved.
Demo Data

hmm

interesting individual sections. while the map as a whole did not flow very well, the individual sections were unique enough to bring out the atmosphere such that the flow was not an issue.

I found

The second floorguard part was pretty hard.

sidestep [[o_O]]

how could you say that ? :)

...

Where do you live? Fulbourn in Cambridge for me.
...that my next art will be black and white first,
but it will have a colored version too.
Just too ensure you colors will be used.

Three way collabs

Can work as long as the whole group comes out with a great product.

The map, it was fun. I enjoyed the puzzling aspect, as well as the action-y aspect the same. 4aved.

very interesting gameplay with the drone.

I don't think

designating areas is a good way to collab. It's much better to pass an idea around and let the next twist the previous as much as they like, and keep going till everyone is happy.

Also, three way + collabs are never a good idea.

Pretty nice

:-----)
Demo Data

Not bad

some little puzzle elements in it.
...
Demo Data

Basically

If the player triggers the seeker drone in the wrong place in the lower section it provides an extra obstacle as well as the floorguard.
But thanks for the advice.

Pretty fun.

Bit too cramped for my tastes though. Liked the usage of trapdoors, though if you set the seeker pathing to "D" it would not need the top trapdoor, like so:

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Cool

Yeah, the arrows on here are unintentionally similar to those on my avatar :P What did you think of the map?

For some reason

The map reminds me of your avatar. Anyway, I think the 3-way collab will work, so, you two can use PMs on the forum, and since I can't be bothered to do that, it will be easier for me to use Pastebin [pastebin.com] which is a really easy and effecient method of transferring data.

Ew

I felt it was long enough as it is, at least with that level of difficulty. I'd have to dilute the gameplay a lot to get it to take up the whole map, which I really dont feel like doing.
As for the map, this is really good, but I wish you had expanded it to take up the whole map. 4/5

hehe

Boring now school has ended... wanna collab?