Second Time Around
This map was featured on 2009-02-05
Very often when a concept map is submitted, you play it and think, “Okay, the concept is cool, but it could’ve been done a lot better.” Then, usually, someone does do it better, and it progresses from there. Riobe has skipped all those stages with Second Time Around. You actually need to avoid the doors to get all the gold that you can, which creates some really unorthodox and enjoyable gameplay.
And if you’re faint at heart? Well, there’s the door.
— maxson924
Other maps by this author
Comments
2009-02-09
YAYYYYY!
I'm the one who just moved this up to 'rated 5 by 25 people' from 'rated 4 by 24 people'. Thank you for your atttention.
2009-02-09
I think this could do with some flow,
But if you really did come up with the concept, 5/5.
That is the best idea ever. Awesome concept. Needs refining, but awesome concept.
That is the best idea ever. Awesome concept. Needs refining, but awesome concept.
2009-02-08
First try AGD.
The concept still can be improved, like for example I would have put more of the switches in the ninja's way.
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2009-02-07
...
I feel like if anyone's missing the point here, it's you, Kiaora (I'm not looking for a fight either, so please don't take this offensively; I'm just trying to make a point.) Just because someone pointed out this map to maxson doesn't necessarily mean that everyone has seen it - it might just mean that someone found a gem no reviewer has noticed and made a recommendation but doesn't necessarily want the commitment of the position of reviewer himself. Secondly, and less relatedly, this is a fantastic review. There isn't any flowery or superfluous garbage - it's just well written and direct. As for the map itself, I didn't enjoy it much, but it is a neat concept.
2009-02-06
They don't need to be
This is the first map I've featured off a recommendation. It's not like I'm on here all the time; I may miss a really good map because I wasn't around.
Why have the job of pointing out great maps to the mostly ignorant populace, when you need the maps to be pointed out to you first?
(By ignorant, I mean ignorant with regards to older/overlooked maps; I'm not looking for a fight.)
(By ignorant, I mean ignorant with regards to older/overlooked maps; I'm not looking for a fight.)
2009-02-06
Well, you didn't tell me to
You just recommended it. I looked at this map, and I thought it was indeed feature-worthy. This is why I'm open to recommendations; if I wasn't, I never would've seen this map.
2009-02-06
HAHi knew maxson would feature this
i told him to :)
2009-02-06
once again
.
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2009-02-06
a pretty awesome first time round
but ruined it when i kind of hit a mine D=
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2009-02-06
Alternative Route.
Hmm, a speed AGD. And a different route, I think this may need some refining, Riobe.
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2009-02-05
Siding with blackson on this one.
It had some potential.
2009-02-05
AGD!!
Called it! Major bogus! I beat it! Nope, I did!
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2009-02-05
sorry,
but i just got 93 frames,
and i just can get past the second round with the first drone
and i just can get past the second round with the first drone
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2009-02-05
OMG OMG! ........omg!
Thats amazing! :) OMG! OMG OMG OMG OMG OMG OMG OMG OMG OMG!!!!!!!!!!!!!!!!!!!!!!! 5 and faved!
2009-02-05
;_;
Tears of joy.
2009-02-05
Nice review
Made the map seem better than it was. Although the gameplay was nice, I'm not sure whether having to complete a map twice is a clever concept or an unnecessary hinderance. Oh, and here's a pointless speedrun.
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2009-01-24
This is cool
I love how you can choose when to bail out of the highscoring ^_^ 5aved
2009-01-19
i wanna feature this!!!
!!!
2009-01-19
i totally agree
this is the best level ive ever seen in ages!!!!! 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999/5
2008-11-09
Aha, don't thank me! I subverted your map!
And I meant the *first and last clusters
2008-11-08
Very nice map.
But I sorta broke it. This demo scores 8 seconds higher in userlevels and comes in at just over half the frames of yours. The idea being that if you can get more than half the gold on one time around (which you do because you get the last two clusters), your frames will be roughly half of what it would take to go around twice, and thus your score will be higher.
So, it's a good concept, but there needs to be a higher gold reward for it to work properly. That said, I had loads of fun playing it, and it'll stick in my userlevels for a while.
4
So, it's a good concept, but there needs to be a higher gold reward for it to work properly. That said, I had loads of fun playing it, and it'll stick in my userlevels for a while.
4
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2008-11-06
damndiddlyfun
as someone said, sendy used this, youve done a damn fine job of it. have some five, i love it.
2008-11-05
Great map.
The exit system looks a lot like sendy's mined games. And that's a good thing ^^. 5aved. Great.
2008-11-04
I really need to know something
tell me every reason why these maps should not be featured:
http://nmaps.net/143915
http://nmaps.net/143899
http://nmaps.net/143129
I mean, is origami_alligator will feature "#4", by ultCult, one of these should definitely be featured.
And of course, this is a marvelous map. 5/5
P.S. Todays my birthday *hint*
http://nmaps.net/143915
http://nmaps.net/143899
http://nmaps.net/143129
I mean, is origami_alligator will feature "#4", by ultCult, one of these should definitely be featured.
And of course, this is a marvelous map. 5/5
P.S. Todays my birthday *hint*
romaniac
ive
:-)