NUMA

Barcode

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Author Adam_Dobay
Tags action author:adam_dobay playable rated
Created 2005-09-28
Rating
3
by 9 people.
Map Data

Description Here's a level centered around tile type #5 and mines, but I've made sure to bring along N's other friends so he doesn't feel lonely.
This is a hard level with some possibly tricky jumps, and the holes between the tiles just add to the difficulty. You can bypass the opening of the first set of doors if you find the mines too difficult to avoid, but do know that in the end you will have no opportunity to do that :)

Please vote and comment, I'm really interested in getting feedback (and also reaching 5 votes :).

Other maps by this author

Thumbnail of the map 'VariatioNs for three - the harder thwump one' Thumbnail of the map 'Catapult' Thumbnail of the map 'VariatioNs for three - the chase one' Thumbnail of the map 'Jump queue' Thumbnail of the map 'Shaft' Thumbnail of the map 'Temple of Sekhmet'
VariatioNs for three - the harder thwump one Catapult VariatioNs for three - the chase one Jump queue Shaft Temple of Sekhmet

Comments

Pages: (0)

Nice!

4/5 from me, for a very all around good (In my opinion) map.
Wrong category.
But excellent puzzle.
4/5

Thank you!

Very hard, sometimes even I can't do it :) Might do an easier version later, but people always said my maps are too easy, so I thought I'd make something more challenging :)

kewl

a fun map, hard, but fun. very hard. fun. i like the tileset. i give you a 4/5