Follow The Leader
Author | fireball93 |
---|---|
Tags | author:fireball93 drone follow playable rated |
Created | 2008-09-26 |
Last Modified | 2008-09-26 |
Rating |
3 by 7 people.
|
Map Data | |
Description | A follow the leader map
Stay in between the drones plz comment/rate |
Comments
Pages: (0)
2008-12-11
Above Average
Too much gold but a good level
3/5
Oh, I almost forgot about the song:
Following the leader, the leader, the leader, Following the leader, the leader, the leader yes we are!
3/5
Oh, I almost forgot about the song:
Following the leader, the leader, the leader, Following the leader, the leader, the leader yes we are!
2008-09-26
sorry fo last
comment.
But try to take a look at jefkillian's guide. (Got no link, sorry) The enemy placement as allright in this one, making it not too hard and not too easy. But for the rest, yea...
But try to take a look at jefkillian's guide. (Got no link, sorry) The enemy placement as allright in this one, making it not too hard and not too easy. But for the rest, yea...
2008-09-26
yeesh...
This map reflects the work of a NUMA Newbie. No worries though, get to the forums and look around of tipe for making maps. Also, look around the NUMA database to look for what style is "In" these days, yah know?
As for this map, a few things are bad with it;
Spamming - there are just WAY too many objects within the map making it laggy.
Gold Placement - The gold isn't thoughtout, it is just littered all through the map. now I know that in a map like this there is nowhere to artfully place some gold clusters, but in a more open map you want to place gold in ares where it isn't aggrivating to get, but it presents a fun challenge.
Enemies - there are WAY too many mines that are unneccesary, and the guasses up towards the top are Wayyy to hard to dodge, making this level aggrivating to the point where it just isn't fun. You need to work on using a reasonable ammount of enemies and use them so that they compliment their environment, so they add more to the gameplay.
Tileset - As for a map like this, this tileset isn't too bad. But for more action maps, yet again take a look around the database to see what style is "In".
Remember, a key thing is that your thumbnail should be attractive to a person who glances at it. so the more bold and interesting the tileset, usually the same is for the thumbnail.
No rating.
As for this map, a few things are bad with it;
Spamming - there are just WAY too many objects within the map making it laggy.
Gold Placement - The gold isn't thoughtout, it is just littered all through the map. now I know that in a map like this there is nowhere to artfully place some gold clusters, but in a more open map you want to place gold in ares where it isn't aggrivating to get, but it presents a fun challenge.
Enemies - there are WAY too many mines that are unneccesary, and the guasses up towards the top are Wayyy to hard to dodge, making this level aggrivating to the point where it just isn't fun. You need to work on using a reasonable ammount of enemies and use them so that they compliment their environment, so they add more to the gameplay.
Tileset - As for a map like this, this tileset isn't too bad. But for more action maps, yet again take a look around the database to see what style is "In".
Remember, a key thing is that your thumbnail should be attractive to a person who glances at it. so the more bold and interesting the tileset, usually the same is for the thumbnail.
No rating.
2008-09-26
this sucks
1
2008-09-26
HI CHRIS!!
great map... i like the way you got the idea from the map "prinsoner"
its challenging yet fun...
great job
its challenging yet fun...
great job
2008-09-26
WAY 2 MUCH GOLD DELAY
APART FROM THAT PRETTY GOOD. sorry i left caps on :)
mcini
WOah