Soft Tacos
Author | RadiumFalcon |
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Tags | action author:radiumfalcon onslaught rated |
Created | 2008-09-20 |
Last Modified | 2008-11-15 |
Rating |
3 by 27 people.
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Map Data | |
Description | Resubbed. Really chaotic map here, takes a fair amount of skill to beat. |
Other maps by this author
Comments
Pages: (0)
2008-10-15
4
i think thats how an action map should be like
2008-09-27
BTW
How do you become a reviewer?
2008-09-26
About the eganic thing
Yeah, I wasn't feasting; he asks me to use them.
2008-09-24
It's a cool start.
Also, I *think* that this map needs way more attention, could you take a look at is please?:)
http://nmaps.net/138955
http://nmaps.net/138955
2008-09-23
very simple.
the one ways are good but the over all gameplay is so-so...so.
3
3
2008-09-22
The first bit was fun.
But the rest of the genericism (not a word, I know, but you get the gist of it.) of it kinda took away what it brought at the beginning.
4.
4.
2008-09-21
Really
hard but cool and fun. PLUs. amazing and attracting. 4
2008-09-21
Super slow AGD.
Not bad, but not exceptional in any way either.
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2008-09-20
we shouldn't be comparing RadiumFalcon
to other people. This map is just obrrowed, recycled ideas. Everyone does it. If you've ever played uNcoNditioNal's map that was flamed by Yahoozy and redempted by Mechtradevil, you'll know what I mean.
Besides that, this is a good map; the rockets add to the challenge nicely. But like T3chno and Co. said, the style is over-used. Nonetheless, you made this map quite nicely. 4/5.
Besides that, this is a good map; the rockets add to the challenge nicely. But like T3chno and Co. said, the style is over-used. Nonetheless, you made this map quite nicely. 4/5.
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2008-09-20
you are derived from someone.
i just cant figure out who yet.
2008-09-20
got less fun as it continued
but it started great :)
3.5 rounded up.
3.5 rounded up.
2008-09-20
Looks somehting I'd make.
Maybe throw a little flair in the tiles and lose some of the mines.
Good fun.
Good fun.
2008-09-20
bleah.
kinda choppy and forced... not fun. (and it didnt help that I've been playing my map supersonic, so everything felt very slow...
2008-09-20
See, the thing is,
PALEMOON's maps are great - it's the fantastic gameplay in them. He varies the gameplay from map to map and the tiles don't stay the same either. Look here [nmaps.net]
It's just my opinion. You can't really compare this map to PALEMOON's.
It's just my opinion. You can't really compare this map to PALEMOON's.
2008-09-20
Honestly
I really liked it. It was kind of fun, but the generic map (blackson style) ruined it. I am tired of these maps although this picked my interest. Still, I rate based on solely the basics. Average tileset (.5) Great gameplay (1) Good enemy placement (1) So-so object placement (.5) Total unison of tile set, objects, and enemies (1) Overall, 4.
but the gameplay was just above par to save it. 3/5 was my rate.
I would have taken the gauss and rocket out from the start and placed a different rocket launcher in between the originals.
I would have taken the gauss and rocket out from the start and placed a different rocket launcher in between the originals.
2008-09-20
well
its just not very creative. the tileset was blah and placement was average. the gameplay was the only thing that saved it, but it wasnt even that great
2008-09-20
Damn gauss
had an agd up to the bounceblock+gauss point.
2008-09-20
Kinda Generic
But it's some of the best generic out there
4
4
I mean c'mon, they got old fast.
2008-09-20
way to copy
blackson
2008-09-20
Really cool
I love this style of map, but whats with the two rockets? :P For a map that looks as random as this theres a lot of flow,and it just stinks of effort. Nice, 4.
2008-09-20
really loved
the beginning. The rest was good, but I think one rocket would be better.
4
4
2008-09-20
So
Do I get 2 RCE's?
Not much of a difference, although I liked it slightly less. =P
Not much of a difference, although I liked it slightly less. =P
Demo Data |
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southpark981