NUMA

Nebula

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Author hoohah2x2sday
Tags action author:hoohah2x2sday minejumper trapjumper traps unrated
Created 2008-08-23
Last Modified 2008-08-23
Rating 2 more votes required for a rating.
Map Data

Description I like this one

Enjoy. RCE


Edit: Thumbnail sucks, don't mind it

Other maps by this author

Thumbnail of the map 'Cowabunga!' Thumbnail of the map 'The Flatlands' Thumbnail of the map 'Acropolis' Thumbnail of the map 'Give Me Fuel, Give Me Fire' Thumbnail of the map 'I Look At A Mirror For A Way Out' Thumbnail of the map 'Tiptoe Through The Tulips'
Cowabunga! The Flatlands Acropolis Give Me Fuel, Give Me Fire I Look At A Mirror For A Way Out Tiptoe Through The Tulips

Comments

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sweet

I like the T-doors, quite innovating.
4aved.
(I noticed in your description, could you check out my latest level please?:] It's called 'dEUS')

Ausome.

just ausome.
You could make an easier one for n00bs, maybe
4/5
if i do this again

thanks

great jumper

yeah it does make a change I guess, but I think it would have been better if you had both mines and switches, and the switches blocked gold or something and were the hardest to avoid

WEIRD

this happened totally by accident I thought I was screwed when I hit that trap in the top right but I guess the trapdoor above the door acted like gold and sent me through the one-way.

I made a map which used trapdoors in a very similar fashion but people didn't like that one too much either. I thought it was pretty cool.... http://nmaps.net/122410
Demo Data

@arborist

honestly the same effect would be there if i placed mines...trap doors were just more innovative i thought

Feature

quality borderline. I'll fave and look at it later.

with mustar dude

traps make it too hard.
and it would be quite fun, the one-ways felt like a nice break between rooms
srry if it was that bad tho