New DDA!!!
Author | Hund |
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Tags | author:hund dda multi-enemy parkour rated teleport |
Created | 2008-08-15 |
Last Modified | 2008-08-15 |
Rating |
3 by 6 people.
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Map Data | |
Description | this is the working version of the map http://nmaps.net/135026 .
please rate and comment. |
Other maps by this author
Comments
Pages: (0)
2008-08-18
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2008-08-18
ok i guess
not that thrilling and lags alot, 3 i guess
2008-08-16
You shouldn't have used all those trapdoors
exclusively to block stuff. I agree with TRT_Bardock - blocking enemies and using too many unnecessary trapddors will only make it harder to use enemies effectively later. The switches you activated in the top-left were really unnecessary, and only prevented enemies from firing. This made the enemies stop firing a lot really early in the DDA. By the end of the DDA (which isn't very long for the amount of space it uses) the enemies were barely even firing, which is bad, especially since it was so short already. You should always aim to have the enemies be effective as long as possible.
2008-08-15
nice.
It was interesting as far as being shot at from all directions goes, but it lagged a lot. I'll give you a 3.
Demo Data |
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2008-08-15
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Can't call it thrilling. Hardly 1-2 close calls. Try getting some close calls with the rockets rather than just block them with trapdoors whenever they get near you.
2.5/5 rounded off to 3 for the effort.
2.5/5 rounded off to 3 for the effort.
blackwolf84
3/5