NUMA

Dungeon

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Author crazychimp132
Tags author:crazychimp132 incomplete rated
Created 2005-09-01
Last Modified 2005-09-01
Rating
3
by 5 people.
Map Data

Description The point is to have three different methods of beating the single level.

One is complete, in which you go through the room with the thwumps collecting the keys and then you travel through the openings made in the pillars.

The second way is partially done, in which you take the upper route, eventually blocking off each of the gauss turrets and the missile launcher. This part is not complete.

The third way, just going straight, has not been started, but because it is overlapped by the second route, it is currently possible to win without doing much.

Maybe I will finish this some time, but that time is not now. I urge anyone who wants to to finish this.

Other maps by this author

Thumbnail of the map 'Mean Chamber' Thumbnail of the map 'Clingy' Thumbnail of the map 'Underneath' Thumbnail of the map 'Jumps' Thumbnail of the map 'Jumps' Thumbnail of the map 'Chore'
Mean Chamber Clingy Underneath Jumps Jumps Chore

Comments

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You

You both have beaten it the unfinished way- there are no obstacles for that route yet, so of course it's easy to beat. Blackwolf, yes, that is how you begin the second way, which is, as I said, only partially done. The only finished way right now is through the thwump room.

Fastest yet

.
Demo Data
^?

3.5/5
Demo Data

Beat one way.

One down!
Demo Data