Comments on "Micro Havoc 2"
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2008-07-30
squibbles:
It's alright - I don't mind.
2008-07-30
squibbles:
It's alright - I don't mind.
2008-07-30
umm, errr...
ahhh, buuh...whaaa...I err...*cough*
oops.
oops.
2008-07-28
I just love reading the review for this.
I just noticed that the second word of it is misspelled - it's "sequel", not "sequal."
2008-07-17
Well,
I don't really care too much if it's not 5/5. I was just saying that it's at 4/5 now.
Yay, 3rd DDA with at least 40 ratings.
Yay, 3rd DDA with at least 40 ratings.
2008-07-17
"It's now 4/5 instead of 5/5."
You're complaining that your map isn't rated as 'flawless'? It's been rated 'very good', you can't be happy with that?
Above average dda, imo.
Above average dda, imo.
2008-07-17
HOLY FUCK!
how long do you stay up at night?
2008-07-07
Yay...
It's now a 4/5 instead of 5/5...
2008-07-04
OH
MY
GOD
GOD
2008-06-26
omg
i don't know how the heck you actually made that but good job
that is BY FAR the most entertaining DDA i've EVER played.
100/5
(p.s.^ that's very good)
that is BY FAR the most entertaining DDA i've EVER played.
100/5
(p.s.^ that's very good)
2008-06-22
wooooow
must have taken a while to figure it out...
awesome.
awesome.
on a side note, the dda wasn't bad
i.e. the old top-rated page. However, with the new system I doubt that it will happen. Reviewers will most likely provide a good variety of maps, as they have so far...to date there is only one featured N-art and DDA a piece. As I contended on another string of comments, any type of map is eligable for featuring in my eyes (on the condition that it is not dominated by any one type, as in the past). The status quo, however, is very agreeable to me.
2008-06-22
What path is that?
.
2008-06-22
-_-
dammit, looks like "featured maps" is about to go the down the same path "bitesized maps" did.
2008-06-22
Well,
it's a decent dda, but kind of standard.
My complaints:
1) too short.
2) so many blocked rockets
3) so many enemies in such a small place, it's not hard to generate close calls
4) the chainguns were kind of irrelevant
Soooo...
3
My complaints:
1) too short.
2) so many blocked rockets
3) so many enemies in such a small place, it's not hard to generate close calls
4) the chainguns were kind of irrelevant
Soooo...
3
2008-06-22
WOW
I LIKE HOW THE NINJA ENDS UP ON TOP AND 2 THWUMPS GO OFF THE MAP : WATCH DEMO
Demo Data |
---|
2008-06-22
@PALEMOON:
I noticed that too.
Also, this DDA has 10 rockets, 6 chainguns, and 3 gausses.
Also, this DDA has 10 rockets, 6 chainguns, and 3 gausses.
2008-06-22
"worth the play?"
_
2008-06-22
Lookie here, boys.
A featured DDA! Let the suffering of fools commence.
2008-06-22
Wow, thanks for the review!
I was completely shocked when I loaded NUMA and saw my map on the front page!
2008-06-19
im stunned
couldnt even keep track of the damn ninja.
so much activity. my brain. its melting!
so much activity. my brain. its melting!
2008-06-08
:D
Thanks!
2008-06-08
I make DDAs
because I get mega-inspired by your freakishly awesome DDAs
5/5
5/5
2008-06-06
compare this to your first DDA
this is absalutley amazing!
2008-06-03
Best DDA Ever
Really awesome. 5/5
2008-06-01
very very very great
it´s one of the best dda´s i´ve ever seen until nnow.
PS: you´r right, it´s sniperwhere´s tileset. i used it, cause i liked it a lot.
PS: you´r right, it´s sniperwhere´s tileset. i used it, cause i liked it a lot.
OutrightOJ
That's just brilliant.
Oh! Just so you know, i've made a DED for you, so you can check that out if you want.