Mushrooms
Author | wogturt |
---|---|
Tags | author:wogturt playable unrated |
Created | 2008-05-07 |
Rating | 4 more votes required for a rating. |
Map Data | |
Description | Don't trip too much... |
Comments
Pages: (0)
2008-05-07
.. or your brain will rot
3.5/5 Agree with Alligator.
2008-05-07
3.5
Here's two things about the map:
1. I love how the symmetry of the tileset didn't cause the objects to be symmetrically placed. That part was nice because it meant each room had something different and I didn't have to expect to do the same exact jumps and such on both sides of the map.
2. The difficulty curve of the map was a little off. The second room that the ninja goes into is much harder than the third and 4th rooms. Maybe if the homing zap drone room were to be second, then the rocket room third, that would leave the gauss/zap drone room for 4th and then the chaingun room would be opened.
Just my thoughts though. good job overall.
1. I love how the symmetry of the tileset didn't cause the objects to be symmetrically placed. That part was nice because it meant each room had something different and I didn't have to expect to do the same exact jumps and such on both sides of the map.
2. The difficulty curve of the map was a little off. The second room that the ninja goes into is much harder than the third and 4th rooms. Maybe if the homing zap drone room were to be second, then the rocket room third, that would leave the gauss/zap drone room for 4th and then the chaingun room would be opened.
Just my thoughts though. good job overall.
wogturt
Thank you...