NUMA

Door non- intensity.

Thumbnail of the map 'Door non- intensity.'

Hover over the thumbnail for a full-size version.

Author formica
Tags action author:formica playable rated
Created 2005-08-20
Last Modified 2005-08-20
Rating
4
by 12 people.
Map Data

Description After having spent around 10 hours on door intensity, and having it go down so badly due to lag, difficulty and loading time, I decided to edit and thus solve two problems.

The lag should be totally gone now, I hope. And the difficulty, while not being so easy that a half dead monkey could complete it, is considerably easier than the original.

If people still find it too hard, I'll edit it.

Other maps by this author

Thumbnail of the map 'Galleon' Thumbnail of the map 'Technopagan' Thumbnail of the map 'Shot Shot' Thumbnail of the map 'Technopagan' Thumbnail of the map 'Dem bones, dem bones' Thumbnail of the map 'Clustraphobia to teh MAX!'
Galleon Technopagan Shot Shot Technopagan Dem bones, dem bones Clustraphobia to teh MAX!

Comments

Pages: (0)

:)

I NOW THIS I A BAD place to write this, but i don't now where i should do it.
How do you add a n level?

:)

I NOW THIS I A BAD place to write this, but i don't now where i should do it.
How do you add a n level?
Well, the ugly thing isn't really an issue, admittedly.

But I stand by what I said, I just didn't really enjoy playing it. Someone who gives it more perserverance probably would though.

5/5

I love the map! I usually don't rate anymore but this was to good to not. I have not played the original map but this was awsome! I don't mind trap-door-labarints (I'm swedish, so don't blame me for my grammatik) and I have always loved hybrid maps (in this case: puzzle/action/race). Then about the look. Most of you says it's ugly but I…… I don't really know… it's ugly in a beutiful way. The different shapes is working great in it's own space.
Great layout.
Great game.
Great map.

I repeat:
5/5

4.5

Much better without the lag. I thoroughly enjoyed it. Looked like something really REALLY ugly though.

What?

I don't see any problem with this. This definately warrants more than a 3 from me. There's little more to say, other than I enjoyed this.
Lag is no longer a problem.
It is now more playable. But the style does mean it is a bit confusing at times.
And, well, it's still ugly.

All this combined: it's not good enough to warrant more than 3/5. I know how it feels to be in your position.

See Realine - http://numa.notdot.net/map/6581
You rated it 5/5. You seem to really like this type of map. I made it, I really liked it. Overall... it gets 2.5/5.
Similar for Cracked Eggs - http://numa.notdot.net/map/6677

So, in summary, this map was doomed from the start. The combination of the type of gameplay and the load time were very bad omens. As it went, you made a good job of it. Just a shame that you didn't stand a chance of really being successful with it.

The original...

http://numa.notdot.net/map/12313