Door non- intensity.
Author | formica |
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Tags | action author:formica playable rated |
Created | 2005-08-20 |
Last Modified | 2005-08-20 |
Rating |
4 by 12 people.
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Map Data | |
Description | After having spent around 10 hours on door intensity, and having it go down so badly due to lag, difficulty and loading time, I decided to edit and thus solve two problems.
The lag should be totally gone now, I hope. And the difficulty, while not being so easy that a half dead monkey could complete it, is considerably easier than the original. If people still find it too hard, I'll edit it. |
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Comments
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2008-02-03
:)
I NOW THIS I A BAD place to write this, but i don't now where i should do it.
How do you add a n level?
How do you add a n level?
2005-08-20
Other people like it more than me
Well, the ugly thing isn't really an issue, admittedly.
But I stand by what I said, I just didn't really enjoy playing it. Someone who gives it more perserverance probably would though.
But I stand by what I said, I just didn't really enjoy playing it. Someone who gives it more perserverance probably would though.
2005-08-20
5/5
I love the map! I usually don't rate anymore but this was to good to not. I have not played the original map but this was awsome! I don't mind trap-door-labarints (I'm swedish, so don't blame me for my grammatik) and I have always loved hybrid maps (in this case: puzzle/action/race). Then about the look. Most of you says it's ugly but I
I don't really know
it's ugly in a beutiful way. The different shapes is working great in it's own space.
Great layout.
Great game.
Great map.
I repeat:
5/5
Great layout.
Great game.
Great map.
I repeat:
5/5
2005-08-20
4.5
Much better without the lag. I thoroughly enjoyed it. Looked like something really REALLY ugly though.
2005-08-20
What?
I don't see any problem with this. This definately warrants more than a 3 from me. There's little more to say, other than I enjoyed this.
2005-08-20
Loading time is still a problem.
Lag is no longer a problem.
It is now more playable. But the style does mean it is a bit confusing at times.
And, well, it's still ugly.
All this combined: it's not good enough to warrant more than 3/5. I know how it feels to be in your position.
See Realine - http://numa.notdot.net/map/6581
You rated it 5/5. You seem to really like this type of map. I made it, I really liked it. Overall... it gets 2.5/5.
Similar for Cracked Eggs - http://numa.notdot.net/map/6677
So, in summary, this map was doomed from the start. The combination of the type of gameplay and the load time were very bad omens. As it went, you made a good job of it. Just a shame that you didn't stand a chance of really being successful with it.
It is now more playable. But the style does mean it is a bit confusing at times.
And, well, it's still ugly.
All this combined: it's not good enough to warrant more than 3/5. I know how it feels to be in your position.
See Realine - http://numa.notdot.net/map/6581
You rated it 5/5. You seem to really like this type of map. I made it, I really liked it. Overall... it gets 2.5/5.
Similar for Cracked Eggs - http://numa.notdot.net/map/6677
So, in summary, this map was doomed from the start. The combination of the type of gameplay and the load time were very bad omens. As it went, you made a good job of it. Just a shame that you didn't stand a chance of really being successful with it.
ralleralle
:)
How do you add a n level?