NUMA

Stairway To Nowhere

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Author mr_obviousninja
Tags author:mr_obviousninja unrated
Created 2008-04-27
Rating 2 more votes required for a rating.
Map Data

Description Let me know if this map is harder than my previous ones.

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Comments

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That's the idea...

The idea of placing trapdoors is making the level more challenging. If it ticks people off, well that's almost always going to happen when you play N levels. But eventually, you beat the levels.

still easy

try making maps that are so hard that you don't even think people will be able to beat
Demo Data
if your intent is to piss everyone off...especially the ones that permanently block the exit.

Pointless things.

The rocket, gauss, and thwumps on the right side were all easily avoidable.