NUMA

AGC - Symmetry or Something Like It

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Author theBAMNman
Tags author:thebamnman maze-puzzle playable puzzle unrated
Created 2005-08-19
Last Modified 2008-01-31
Rating 2 more votes required for a rating.
Map Data

Description As with the other All Gold Challenge maps, try to get all the gold and get back to the center without going through the same room twice. However, there is an outside ring that you may enter and exit and crossover as many times as you like. Don't forget about this ring!

This should be noticeably harder than the first two. Feedback is MUCH appreciated!

UPDATE: Added a few gauss turrets to keep you on your toes.

Other maps by this author

Thumbnail of the map 'Empty' Thumbnail of the map 'Mind-Boggling' Thumbnail of the map 'No Time for Gold!' Thumbnail of the map 'Inspired by Bread' Thumbnail of the map 'AGC - First Flight' Thumbnail of the map 'AGC - Connection'
Empty Mind-Boggling No Time for Gold! Inspired by Bread AGC - First Flight AGC - Connection

Comments

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amazing map.

I just checked up on your maps, and I am looking forward to figuring out all of your AGC series. I hope you make more, sooner or later.

Ummm...

For those who are not reading the description carefully, the object here is to get ALL the gold. That means completion demos will be at least 2000.

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very easy.
Demo Data
...I like that idea so much that I just incorporated it. This really doesn't affect the puzzle itself, it just makes it more entertaining to go through all the chambers. And I think at least a little repetition is inherent in mazes. As for you, ChaoticMonki, the object is to get all the gold and reach the exit.

Good Idea

But way to easy, you practically don't have to go 30 feet away from the door to get the switch and win.
I really love the concept behind these maps. However, they're beginning to repeat themselves. Maybe you need to add enemies? Not enemies that make it real difficult, just ones that give you a sense of urgency so you have to keep moving or KABLAM! you're dead.
Demo Data