...liking it for the first half until the second time I had to double back.
...chucking a chair at it after that, because it became sluggish and boring. Too long was spent trying to jump around the E tiles, and perhaps for the first half it didn't grate, but for the second half it did.
Probably impossible in this map but a lack of direct threat usually results in a boring level.
Gwenaith
I came very close to...
...chucking a chair at it after that, because it became sluggish and boring. Too long was spent trying to jump around the E tiles, and perhaps for the first half it didn't grate, but for the second half it did.
Probably impossible in this map but a lack of direct threat usually results in a boring level.