Tunnels of Quet
Author | Ditocoaf |
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Tags | action all-gold author:ditocoaf easy guass medium multi-route playable rated rockets zap-drones |
Created | 2007-12-07 |
Last Modified | 2007-12-07 |
Rating |
3 by 5 people.
|
Map Data | |
Description | Many criss-crossing paths open up into a few small rooms. There are four distinct ways to beat this level, but probably many more variations on those, especially if you're going for all-gold. My personal favorite route enters the middle door from the right.
I probably play-tested this map the most of any maps I've submitted so far; long after I worked out all the kinks-- eventually I decided it was time to stop playing and actually submit it. Rate, and comment, and post demos. Have a nice day and come again! |
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Comments
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2007-12-08
I got to say..
this was only a bit alright. I've seen things somewhat like it.. it's not innovative at all.. a little unpleasant looking, or at least not very pretty... the gameplay is fair, and most of the routes are good, but they are NOT all EQUALLY good, which is not too much of a downer, but alone it's enough for me to not want to bitesize it. Also, the flow is pretty easy to get lost in, it's a common trap for the mapmaker who goes for a multi-route map..
I would say, you have tremendous action-map potential... try to do some inventive, and you'll get that 'size eventually. 3/5.
I would say, you have tremendous action-map potential... try to do some inventive, and you'll get that 'size eventually. 3/5.
2007-12-07
you can do better than that
:/
Ditocoaf
Thanks