NUMA

Rockattack

Thumbnail of the map 'Rockattack'

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Author Korbachev
Tags author:korbachev playable race rated
Created 2005-07-16
Last Modified 2005-07-16
Rating
4
by 12 people.
Map Data

Description Well it's my first map in a week or so, and this map is definitely my favorite map I've made.

If you've played my other race levels, you'd know that I'm not a big fan of putting enemies in. I just put them there just to add a small sense of danger. Here, I placed the rockets so that they'll follow you through parts of the level.

Again, I made a few little ways you need to go if you want to get all gold. This time the all gold ways don't mess up the flow like in some of my other ones.

The last thing I have to say about this map is that there is flow throughout the whole level. The way I intended it to go does not stop. The flow is always there, and this one requires some more skill to beat.

Other maps by this author

Thumbnail of the map 'Fall Out' Thumbnail of the map 'Through the Globe'
Fall Out Through the Globe

Comments

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did u know

that K_love111 copied it. hes such a barstard. its at http://numa.notdot.net/map/55281

Cool

That double-jump is a major pain, but the map is very nice!

Ouch

Oops. I guess those doors at the top should be fixed... Do you think I should fix that, delete this map, and post it again? Maybe make the mines a little more even...

But yeah that gold you missed, right after you get the door open, and right before the überspring, you can jump over the spring and go around it again. It works out perfectly.

Holy snoof

Did I love this level. It's not terribly polished object-wise, which is why it only gets 4.5. My attached demo has only one slip-up, near the end. Question: is there a way to get the gold I missed without interrupting the flow?
Demo Data