Map Listing: 1 to 10
feel dizzy
Created: | 2006-01-31 |
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20 comments |
Author | starburst |
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Tags | author:starburst bitesized playable race rated |
Date Added | 2006-01-31 |
Rating |
4 by 60 people.
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Description | I found no better name for this. Sorry. This is a long and exciting race but it's not very hard. If you find a way to cheat or if you find a bug, please write a comment. At the beginning, you shouldn't hold right directly. If you do this, the ... |
Thwump Race
Created: | 2005-12-08 |
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12 comments |
Author | KLUMPEET |
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Tags | author:klumpeet playable race rated |
Date Added | 2005-12-08 |
Rating |
4 by 10 people.
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Description | I've been working on this one for about a month (on and off) now, and i cant believe its finally finished. Please dont have one play at it, say "too hard" and rate it down, because it is possible, i promise. Please play, rate, fastest demo wins dedication, and most ... |
Convoluted - finished
Created: | 2005-09-23 |
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7 comments |
Author | dc443 |
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Tags | author:dc443 playable race rated |
Date Added | 2005-09-23 |
Last Updated | 2005-09-23 |
Rating |
3 by 8 people.
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Description | This is really easy but it's long. Lots of insanely fast jumping up narrow paths. I find it to be really fun, and using frame-by-frame one can also achieve incredible speeds. |
Symbolic
Created: | 2005-08-15 |
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12 comments |
Handicapping Ramp
Created: | 2005-07-12 |
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7 comments |
Author | AlliedEnvy |
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Tags | action author:alliedenvy playable rated |
Date Added | 2005-07-12 |
Rating |
2 by 11 people.
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Description | Requires precision. Demos requested. |
intra-system
Created: | 2005-07-08 |
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6 comments |
Author | sanity |
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Tags | author:sanity playable race rated |
Date Added | 2005-07-08 |
Rating |
3 by 13 people.
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Description | no speed limit! use momentum to the full extent and watch out for rockets here and there. |
Contraction
Created: | 2005-04-24 |
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50 comments |
Author | nevermore |
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Tags | author:nevermore bitesized playable race rated v1.3c |
Date Added | 2005-04-24 |
Rating |
4 by 94 people.
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Description | Another race level from me. I had forgotten how fun asymmetrical levels are. This one starts as a rocket/gauss level, and then becomes just a race against time. Every starting point works, and you can go in either direction. All gold shouldn't prove to be too hard -- if you ... |